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I’m working on a p2p layer and testing on a variety of
networks, and it appears that the Google WiFi network in To give an example: 1) Open a UDP socket
on port A 2) Send from A
to remote host B 3) B receives the
packet and responds 4) A receives B’s
response just fine 5) Send from A
to remote host C 6) C receives
the packet and responds 7)
A never receives C’s response That’s right, A can apparently send to any number of
remote hosts, but can only receive from the first one it sends to. Each
remote host is assigned a different mapping (ie, if you send to two different STUN
servers, each server sees a different port for A), but only the first server
contacted can actually reply back along the route it sees. I don’t recall the BEHAVE spec mentioning anything
about this behavior, though speaking as a p2p developer, it’s pretty
awful. Has anyone else seen anything like this? -david |